Saturday, November 16, 2024 05:55 PM
Microsoft seeks to understand why some developers avoid Xbox, expanding its research team for inclusive feedback and addressing game release delays.
In the ever-evolving world of video gaming, Microsoft is taking a proactive approach to understand why some game developers are not utilizing the Xbox platform. The company has announced an expansion of its Xbox Research team, aiming to engage directly with game developers. This initiative is designed to gather valuable feedback regarding the tools and support available on the Xbox platform, as well as to identify the challenges that developers face.
Microsoft's outreach is particularly significant as it opens the door for all members of game studios to participate, not just those in technical roles. Deborah Hendersen, a principal user researcher for Xbox, emphasized the importance of hearing from everyone involved in game development. She stated, "Typically, it takes a lot of people to make and ship a game, including marketing, user research, artists, audio, PMs, community managers, and more." This inclusive approach aims to ensure that the feedback collected reflects the diverse experiences of all contributors to game development.
The new program, reminiscent of Microsoft’s Xbox Insider initiative, seeks to address various aspects of game development, including performance tuning and debugging utilities. However, it also aims to understand why some developers are choosing not to release their games on Xbox. Hendersen noted, "If you aren’t on Xbox, we’d love to know why," highlighting the company's desire to learn from developers who may be using competing platforms.
This outreach comes at a time when there have been noticeable delays in third-party game releases on Xbox. For instance, the highly anticipated Baldur’s Gate 3 was launched on Xbox several months after its debut on PS5 due to technical challenges with the Xbox Series S. Similarly, Capcom announced that its new fighting game collections would not arrive on Xbox until 2025 after engaging in "technical discussions" with Microsoft. Such delays raise questions about the Xbox platform's capabilities and the experiences of developers working with it.
Moreover, the developers of Enotria: The Last Song recently shared their struggles with Microsoft’s game review process, leading to an "indefinite delay" for the Xbox version of their game. This situation caught the attention of Xbox chief Phil Spencer, who reached out to assist in resolving the issues. Such instances underline the importance of open communication between Microsoft and game developers.
While Microsoft would prefer to receive feedback privately to avoid negative headlines, the expansion of the Xbox Research team represents a significant step towards addressing the pain points that may deter developers from releasing games on the platform. By fostering a collaborative environment, Microsoft hopes to enhance the overall gaming experience for both developers and players alike.
Microsoft's initiative to engage with game developers is a commendable effort to bridge the gap between the company and the creative minds behind the games. By understanding the challenges faced by developers and addressing their concerns, Microsoft can potentially improve the Xbox platform and ensure that it remains a competitive choice in the gaming industry. This proactive approach not only benefits developers but also enriches the gaming experience for players around the world.